Privacy

Short version: Rocket LAN has no servers run by the developer, no analytics, no telemetry, and no crash reporting. Nothing about your use of the app is uploaded anywhere.

What stays on your computer

What's read from Discord

Signing in with Discord is optional; sessions work without it. If you sign in, Rocket LAN integrates with Discord via the bundled Discord Social SDK. On your machine, it reads:

All of this happens in-process on your computer, between Rocket LAN and Discord. None of it is sent to the developer.

What's shared with other players

When you host or join a session, the other players in that session learn:

That's it. Nothing about your wider system, browsing, or other apps is shared.

Network traffic

Rocket LAN connects players peer-to-peer over its own network using the iroh QUIC stack. When a direct peer-to-peer connection can't be established (NAT, firewall, etc.), traffic falls back to the public relay infrastructure run by the iroh project, operated by the iroh maintainers, not by Rocket LAN's developer. All session traffic is end-to-end encrypted, so relays only carry encrypted bytes.

Discord connectivity is whatever Discord itself does on your machine, governed by Discord's own terms. Separately, Rocket LAN contacts GitHub on startup to check whether a newer version is available; see the FAQ for how auto-update behaves.

Discord rich presence

While Rocket LAN is running, it sets Discord rich presence carrying your connection endpoint id. When you host a session open to friends, that presence advertises the open session so your Discord friends can see and join it. This is visible to your Discord friends (which is the point). Closing the app clears it.

What's not collected

Buy Me a Coffee widget

This website embeds the official Buy Me a Coffee floating widget, a third-party script loaded from buymeacoffee.com, on every page. It may set its own cookies or load additional resources from Buy Me a Coffee's servers, separate from anything Rocket LAN itself does. See Buy Me a Coffee's privacy policy for details on what it collects.

Children

Rocket LAN is general-purpose software intended for personal use alongside a copy of Rocket League. It does not knowingly collect personal data from anyone, including children.

Changes

If the privacy story ever changes, this page changes with it, and the change goes into the Terms of Use's "Last updated" log.

The legal version of all this is in the Terms of Use, section 5.